setMaterial( material, [callback] ) cause 3d model blinking (texture), especially when the material has more textures, or one heavy texture, e.g.; Sketchfab Material Showcase
When the texture is changed for the first time (loaded from server, cors enabled)) the blink effect is even more visible. To change the texture I've used the old
setMaterial(),not the new function
Here (Sketchfab Exeperiments 360º video), where the texture probably is changing every frame, the effect completely wreck the image: https://labs.sketchfab.com/experiments/360-video/
Both on Chrome 59.0.3071.104 (Build oficial) (64 bits) / Firefox 54.