I’ve recently uploaded a simple model making use of Refraction in the opacity tab with a color tint, now everything works fine in the 3D Settings editor, however when I open the model in the viewer the spheres are completely invisible.
My Google Chrome browser is up to date, and my GPU drivers too. Now I have several other models that do make use of the very same refraction/opacity properties with no problems. I’ve noticed that the opacity for some reason doesn’t display correctly in the viewer, though in the 3D settings everything displays fine, as seen in the attached screenshot.
Is this something I’m doing wrong or is there more to it?