Hi, Im having difficulty exporting an animation with multiple clips using the Game Exporter. Im hoping someone can spot the issue.
Ive set up a simple animation in 3D Studio. Its a single key-framed timeline using transforms, Bend modifier and the Morph modifier. When I export directly to FBX everything works fine - the only problem is that I cant include animation clips. When I export using the Game Export Utility using the Animation tab, it includes the clips but the bend and morph modifiers dont work. There is a hint of movement almost like the scale is wrong (so I tried adjusting scene scale a couple of times - no luck).
If I use the Game Export Model tab, the modifiers work but I dont get my list of clips.
- Baking vs not baking (no change)
- changing scene scale (no change)
- exporting multiple clips (too big)
- Uploading both the Animation and the Model FBX files together (it ignores the Model version)
- Changing the FBX format
Im running out of things to try. Any help much appreciated.