3dsmax scene to sketchfab

Hi, I’m wondering if I could upload a scene with multiple objects and materials straight from 3dsMax to Sketchfab?

Hi @kennyt,

Have you tried the 3dsmax exporter?

Hope this helps.




Does it mean it export multiple texture set for each different object too?

It has many texture settings. It can re-bake all your materials/lighting into new diffuse texture atlases, or preserve your objects and materials / UVs as you have them.

Did you try it?