I’m one of the
TBH, we are pure developers unable to create well-designed assets in a DCC tool. Up to now, we have used free models from Mixamo and Sketchfab and made some minor performance related adjustments in Blender. However, we struggle to find an appropriate asset for the level. The current one is just a placeholder. What we have so far would be already okay since the shooter is not a commercial product but just a technical AI demo primarily intended for developers. However, a proper level asset would make the project more exciting.
We are currently working in our free time at the project and have no budget. That means we are looking for someone who supports the project without a payment. Is it realistic to find somebody in the 3D graphics community who says: “Cool project! I’d like to support it!”? Or is it better to forget this whole idea and try to organize a budget, instead? I’ve never worked with such a community before (github is my playground) so I’m sorry if my request is somewhat naive.
Please click on the following link to see the current
dev version of the showcase (yes, it’s also Open Source):
As you can see, the environment looks humble so far^^. Ideally, it should be similar to the environment of the great game Mirror’s Edge. Futuristic, minimalistic with clean shapes and less colors. Of course we won’t achieve the same rendering quality like in the game so consider the following screenshot just as an orientation for something more simple.