I was wondering if it would be possible to add an option in 3D settings to disable all edge anti-aliasing and texture interpolation to have a more authentic look of 3D pixel art and early PS1 graphics. Though one can turn off temporal AA and crank up sharpness in the post processing effects, the model’s textures are still slightly blurred or smoothed.
To give a better example, here’s two GIFs to illustrate the effect I’d like to achieve:
Note the extreme sharpness of the textures on the models as well as the edges, especially in the first GIF.
For comparison, here’s an Aston Martin Lagonda I modeled with 256x256 textures and uploaded to the viewer with no post-processing effects, hoping to have the same look.
The textures especially around the wheels and door are slightly blurred as well as it having smoothed edges. I turned off temporal AA as well, but it still isn’t the same.