Animation frame glitches

(Lpc Caen Ensicaen Ucbn) #1


I recently imported an animation from blender (either as .blend or .fbx).

In principle this animation should have objects that (dis)appear which I understood was not possible (yet). I did try though.

I tricked it and move them “far” away (or hid then into others when possible).
This works well in blender itself but, as you can see, when these objects are brought onto the right place you can clearly see them as “flashes”.
My guess is that this has something to do with the interpolation of frames in sketchfab.

In any case, do you have any suggestion to improve the rendering?

Thank you in advance


Hmm. You should be able to have objects that disappear by using a scale 0.

(Lpc Caen Ensicaen Ucbn) #3

Thank you for your answer.
You mean a scale 0 in Blender? I sort of tried that but I was not convinced.
I’ll do it again and come back to you.

(Lpc Caen Ensicaen Ucbn) #4

This is working. I was using “dimension” instead of scale… Now it’s Ok.

Thank you