I am trying uploading an animation with blendshapes with game export via maya. I baked the simulation of the skeleton and I baked also the blend shape node just to be sure, but nothing changes. The issue is that the animation on sketchfab it´s locked in a t pose. but my model start with a runcycle pose at frame 0. I tried several different asset and follow the help center, but everytime my model it´s locked. How can I upoload an animation?
Thanks for any support
here the model: https://sketchfab.com/models/a8b1e914b8eb4c69a7390ccdd7328153
Thanks a lot james