Moleling
UV unwrapping and baking light and GI to texture.
Draft AO baking.
Final
Blend4web version with particles.
Moleling
UV unwrapping and baking light and GI to texture.
Draft AO baking.
Final
Blend4web version with particles.
I saw your scene, it's lovely. You should be able to figure out a way to get those particles here on Sketchfab too? Maybe bake particle animation?
Wow well done! Now this might just be my monitor but I feel it's a little too dark. Even if it's night time a little more light would help I feel. It would also be cool to have a moon and some stars. Of course I'd play with that because that might just make the scene too noisy.