I'm working with a developer on using the Sketchfab API to support video textures on a model. A few questions have come up that I'd like to share as well as the current code we're using.
Is there a way to tell the video to loop?
Is there a way to manipulate the underlying video object somewhere for further HTML5 video controls?
How do we initialize the texture with an existing video element? The example below was uploaded via .fbx and exposed the original still texture that came with it. Can we point to the video file path instead?
Link to current attempt: http://codepen.io/ritchie-revdev/pen/LbNWyX