Essentially, I want to create a character that would fit into the world of Mad Max / Fallout / Rage with some blending of styles from things like Shadowrun and Destiny - not totally a rust covered character, and still embrace the colors. For time restrictions, I'll most likely be focusing on the waist up - but lets see where this goes!
I will be covering my techniques for high poly work, creating a game asset model, and texturing using DDO.
To give you an idea of where I am drawing inspiration from, here are a few key pieces (namely Mad Max, Paul Bonner, Destiny):
Thanks for following!