I have a model that looks great in Blender, but am unable to upload into SketchFab without losing the texture data and many parts of the mesh.
Here’s a screenshot of the model in Blender.
Here’s a screenshot of what is created in SketchFab
I’m getting this error message:
The model was created from Google Earth data and was originally made from 108 objects, each of which had its own texture/material. You can see the layout here:
I joined all the objects into one and all the materials/textures fell under the master object.
So even if I figure out a way to merge the materials/texture to address the error I’m getting, how do I deal with meshes disappearing?
Is there a faster, more direct way to go about this?