Blending textures for sketch fab


(Xenmut) #1


Im making an environment that I'd love to upload to SketchFab for portfolio purposes.
I want to use several small textures and blend them with masks like you would do with 3DsMax or in a Game Engine.

I havent noticed any example for that or a part for that in the help center. Does SketchFab support it?
Have i just missed the pertinen documentation?

Thanks for the help in advance guys =)

Texture blending through vertex paint
(Simon Kratz) #2

Hi @xenmut!
Sketchfab doesn't directly support this. But you can easily bake your composite map in max (or another modeling program) and upload the resulting texture that consists of the blended individual textures :slight_smile: