For a project I'm working on I'm trying to, with a reasonable degree of historical accuracy, trying to create a Byzantine infantrymen from around the 6th century AC. My main goal is to put as many types of different armor as possible on one character. My main inspiration is this;
So far this is the low poly model I got;
I tried to keep animating in mind.
For the different kinds of armor I tired to bake them down from Zbrush to the low poly model and do the materials in Substance Painter. Here's where I'm on the torso;
If anyone has any tips, tricks or questions please let me know!