I am attempting to recreate food as 3D objects using Reality Capture photogrammetry. Because plates and other containers have very poor characteristics for photogrammetry, I am creating them artificially in Blender. Results are uploaded to Sketchfab.
The problem I am having is that when I capture an object using photogrammetry, I have to show it unlit in Sketchfab, otherwise it looks very artificial. However, because the plates and other objects that I create in Blender require lighting, I am having a problem combining an object that cannot take lighting with objects that require lighting.
I have tried creating lighting in Blender and uploading a .blender file to Sketchfab, but the texture on the food is lost on the upload.
Any suggestions on how I can mix objects created via photogrammetry with purely artificial objects and get realistic looking results? Or … how to best capture food along with cutlery, plates, bowls, pans, etc and get realistic looking results?? Maybe use tools other than Blender or Reality Capture?
Many thanks in advance for your suggestions.