Default pivot point


(Barrysheridan) #1


How do I set the DEFAULT pivot point of a scene and save it so that viewers get a sensible starting pivot point? I have a model which starts with the pivot point miles behind the mesh. I would prefer it to be cenralised when it first loads.




Hi Barry,

You can double-click the background to re-center the model around its bounding box, or double-click anywhere on the model to set the pivot point at that spot. Then, just hit Save View.

(Barrysheridan) #3

Thank you

(Moroplogo) #4

and for an animation click on Play/Pause control where you want , before :wink: