Disabling MipMaps


(Xeyler) #1

Hey, I'm working on publishing my first scene, but I have a lot of pixelated textures.

When I load the scene into Sketchfab, The textures are blurry, so I'm wondering if there's any way I can fix that by disabling mipmaps.

(Stephomi) #2

Yes, in the editor you can set the filtering for each material channels to "nearest".

(Stephomi) #3

Also for minecraft models, I suggest you to try the mineways exporter.

^ it will set up the scene more correctly for minecraft models.