I apologize in advance if my English is bad.
I didn't found any subjects about my problem.
I upload an animated mesh of ocean waves (with bones), but it seems that the light is baked and doesn't refresh according to normals movements. The issue remains with both real-time dynamic lights and environmental lights.
The scene with wrong reflections:
The type of reflection I expect:
Is there an option to force the light to refresh ? Or is it the way Sketchfab optimize light calculation that makes this impossible ?