Easter egg concept for 2021

As i seem to make one of these conceptual quick-sculpts every year, here is the one for here and now. Sculpted and decimated in Zbrush, animated and Material setup done in Blender. I also played a bit with sheen , refraction, multi-materials and subsurface scattering. No proper topology or UVs are involved and it is NOT game ready. Hope you like it anyway though!

Cheers! :smiley:

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Nice work, @iggy_design!

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