I was wondering if anyone had advice for where to start with choosing background lighting and applying individual light sources to objects, especially metallic ones. I’ve done a fair bit of experimentation in Sketchfab, but my knowledge on 3d modelling is fairly limited, and any success I’ve had has been purely through trial and error. I can get some models to look fairly decent (imo), but others are more questionable, and I don’t have a consistent approach for how to tackle the lighting from piece to piece.
For example, here’s the most recent piece we released from the collection. I think this one looks fairly good, and think the lighting effectively captures the “feel” of the piece.
By comparison, here is the piece I am currently working on. It just feels like regardless of what I do with the lighting, one part ends up washed out, or another gets lost against the background.
An image of the hilt for reference.
I would love to hear any thoughts people might have.
Thanks in advance,