I recently uploaded a model which contains an emissive map. Once in the viewer, when using HD textures the emissive map is displayed perfectly good, but when switching to LD something happens.
The live model can be found here
Did I do something wrong when creating the emissive map? Is there any way I can fix it? I used Substance Painter for texturing.
Btw this is my first post on Sketchfab forum so I take the chance to say hi to the whole community and THANKS to the Sketchfab team, this site is amazing.
Thanks a lot!