Someone opened a can of worms! Lumps entry to the Sketchfab Texturing Challenge: Beverage Can. Made with Blender, what else
Procedure: Adjust model, sculpt worms, procedural texture for speedy values and shadows, Detailing with texturepaint. All in Blender except for texture stencil, that was done in Adobe Photoshop
Except for this DarkMinaz model, all artwork by Ludwig Heijden a.k.a Lump.
- Britannic Bold
- Material view
- Opacity mask and Normal map