Hey guys and gals!
So, this is my newest entry the Extra 300.
A little backstory to this model: I modeled this plane for my bachelor thesis 7 years ago. The thesis’ topic were explosion drawings and the model was mostly rendered in line-art - using C4Ds Sketch&Toon shader.
Now i decided to do a re-master for Sketchfab. When I revisited the model i was astonished that the fuselage wasn’t too badly done when it came to topology but the original model also featured many mistakes that gave me a good chuckle.
I retopologized it in Blender, added finer details and baked them and immediately got a good result. And again I used Blenders’ texture paint module to do the livery. Even tough “Texture Paint” lacks in functionality and isn’t exactly powerful or user-friendly I can kind of get into a good flow with it. As with all my other models I added a slight personal touch by adding my name and branding.
Hope you enjoy it! Feedback greatly appreciated!