Hi There. Great service this Sketchfab, and tailored to so many 3D packages. Truly amazing.
With Blender, I'm wondering... what is the absolute fastest way, with the least amount of time and manual labor, to get a rendered object into Sketchfab?
I have 20+ Blender models, each with 30-40 objects. They are all textured properly to render in Blender. But not baked because usually I don't need to do that.
To get into Sketchfab, I've baked each object to a new image texture, uploaded all objects and image textures into Sketchfab, and then re-assigned the materials to each object in Sketchfab (what I'm calling post-processing).
Looks good but this will take way too long to do all the parts I need!
That's just the first way I found to do it.
What is the quickest method, please? Without any "post-processing"? Any ideas?