I'm working on a dungeon / evil lair environment (ex - and interior), and thought it would be nice to share my progress here! Planning on releasing the assets as a pack in the future.
I'm making the environment inside UE4 but will be exporting some smaller bits and pieces to be shared on Sketchfab. This is the first one, trying to recreate the lighting and mood I had in Unreal (working pretty well, but Sketchfab is not a full on game engine so naturally it will look different, but does a suprisingly good job).
Feedback and everything is very welcome!
Some more shots from inside UE4:
3D modelling software: Maya
Texturing: Substance Designer, Substance Painter and Photoshop
Engine (Unreal Engine 4)
All models and textures made by me.
Will use this blog to post my progress, both for myself to look back at and hopefully for some of you to enjoy! Also hope to gather some usefull feedback Hope to post here once a week (though I'm away for a week next week, so after that) so if you are interested make sure to follow this!