We downloaded a model from the API, we get a strange deflate behavior because of a texture file name with a case sensitive (ie, we have two textures with the same name but with a different case sensitive:
material_diffuse.png which are in the same folder)
After a check, the original model (which is a blender file) seems to have correct textures name. Could it come from the internal GLTF export from Sketchfab ?
In that case, even if we overwrite the texture, the model will be visually corrupted so it may not a correct solution.
Do you have any idea ? Do you have have to fix it from you side ?
Thanks in advance,