Gsh-18 Low poly with inside


(Krzysztof Zwolinski) #1

I know we have "Worlds Of Guns: Guns Disassemble" on Steam but I want to make something between that and usual game asset.
In this model you will see everything what you can see in the real weapon but everything wil be low poly as can be.
In this wip version I use 1024x1024 textures and i'm happy with the resultats, maybe barrel rifling AO is to sharp but this is no problem GIMP can improve that :wink:.


(Krzysztof Zwolinski) #2

Ok some uptade,

Normal map x2048x2048
AO map 1024x1024

WIP Gsh-18 by KrzysztofZwolinski on Sketchfab


(Krzysztof Zwolinski) #3

Another texture optimization


(Krzysztof Zwolinski) #4

Some re-work, on a scratches


(Krzysztof Zwolinski) #5

Ok Gsh-18 is finish :wink:.
I change the PBR shader to metalness so in engine I can use only 2 textures using alpha from Albedo as Glossy and Alpha from Normal map as metalness.

Gsh 18 PBR by KrzysztofZwolinski on Sketchfab