First of all i apologize if this question does not belong here.
I'm pretty new to this community but have been using sketchfab for a while now. I am interested in becoming a graphics programmer and i thought for a good starter project i would look at creating my own model viewer for my portfolio, but ran into an issue that i wondered if any developer here would be able to assist me with?
I notice that the wireframe render mode in your viewer displays quads instead of tris and i was wondering how you achieved this? Are you using a shader to show this information, or are you using GL_TRIANGLE strips or something similar?
I would love to know more about how this is done. I understand that your viewer is built on the OSG.JS platform. Is that what is allowing this to be done?
Thanks for any light you can shed on this.