How do I apply "translate" to objects in this model

(Jumpjack) #1

This model looks weird; not just because there is a house on an asteroid :slight_smile: , but also because if you check it by model-inspector example it appears that it does not contain “objects” but “geometries”.
How can I turn the spacecraft into an object and move it?
If I apply translate to a geometry, I get error “you can only translate MatrixTransform nodes”.

The model was uploaded as an obj file created with Meshmixer.

(Paul Sketch) #2

There is no way to do this using viewer api.
You’ll need to use a 3D software (like blender or maya) and make sure the spacecraft is attached to a matrix transform