How do I bake the normals correctly?

(The Timeburner) #1

Hi! Can I get some help here? Ive tried to follow the steps on how to bake a high poly model to a low poly.
I scaled the low poly down,so the high poly covers it all.
I fixed the cage to encase both the low poly and high.

But,there are still bad spots on my baked normal.Please help.
Ill upload the High poly,low poly, and the failed normal.

HELP.rar (8.0 MB)