Is there a benefit to uploading triangulated models to Sketchfab?

(Deftroy) #1

I know that it is commonly recommended to use triangulated 3D models in real-time 3D environments such as game engines because triangles render faster.
So i was wandering, does Sketchfab work the same way?
Will using triangulated models on Sketchfab result in less loading time and/or faster real-time rendering?

(Mrchlblng) #2

@deftroy GPU only handle triangles so in the end, it's triangles. If you don't upload triangles, we will triangulate your faces.

Two more remarks:

  • uploading quads is safe and probably recommended if you want to showcase your topology; we'll keep it when we compute the wireframe and triangulate after
  • uploading 'generic' polygons is not safe; our polygon tesselator is not great at the moment and you could end up with a incorrect mesh