This is my first post here, and so far I really love the simplicity of the 3D viewer, however, I have tried uploading multiple models in .blend format, all of which have the same issue. The actual mesh itself appears fine, yet as soon as any textures are applied, they seem to tear and warp, distorting the model. Attached is a screencap of one such case, where I have only added a normal map. (the distortion in the textures is identical across normal, diffuse and spec)
The textures display fine in blender and other 3d packages, so I'm wondering if there is something I could do to try fix this problem? So far re-sizing and changing texture formats has had no effect, and I have checked for double faces.
Thanks in advance