As requested, here is a new topic about the black texture issue.
Hope you can help! =)
I’ve been trying and trying like… 10 times in a row, but i keep getting the same issue ;
In MeshLab, every time i use filter “Transfer: Vertex Attributes to Texture (1 or 2 Meshes)”, the generated texture is… all black.
I’ve double, triple-checked even all steps and i’m sure i did everything as told (i even named all my file EXACTLY like yours :D)
I don’t know whether i’m doing something wrong or it’s a software version issue?
For the record, versions used:
3D-Coat 4.7.35 (x64 version)
Oh and, one thing i noticed, on one of your screenshots (https://blog.sketchfab.com/wp-content/uploads/2017/03/image03-3-600×500.jpg) i see “Applied filter: Set Texture” in the bottom right, and this doesn’t show up for me at this step =(
And second little detail, when importing mesh in 3d-coat, i get the same checked rainbow as you do, but i don’t have any shadows…
Anyway, thanks for (what seems to be :D) your great tutorial, and hope you can find some time to help me ^^