First of all, your viewer is excellent! It would be awesome to be able to browser models in VR too, but what it does is really good. Except…
I recently upgraded my headset to the HP Reverb G2. This has different controllers from the other Windows Mixed Reality headsets (my previous was the Lenovo Explorer). The new controllers now have a thumbstick but no touchpad (more like Oculus Touch). With this change, I can use the trigger and grip buttons, but I can no longer change scale. Considering so many models come in at the wrong scale, this is important. I’m not aware of a way for the user to remap in WebVR as in SteamVR, but maybe I’m wrong. Is there something I can be doing, or is it possible for your product team to look into how to handle this? I’m glad to supply any other info that may help. Thanks!