I am having issues with textures and UV Vertex Colors appearing in Sketchfab after bringing together a photogrammetry scan from Agisoft and importing it to combine with a digital model from Rhino3D.
Imported without Vertex Colors (from Agisoft and then Rhino) and imported to Sketchfab with .png texture map but did not visually appear in display.
A small photogrammetry scan showed up that was done in Reality Capture (see annotation 2) and was imported with a .png texture. If this works at a small scale, it appears to be a scale issue?
In other upload attempts, the Vertex Color was imported but the .png texture mapping did not visuallu show up even though it imported as well. If I turned off the Vertex Color setting in Sketchfab, the textures would then show up… but not both.
Has anyone had success with importing the textures as images through a combined photogrammetry and digital model from Rhino into Sketchfab?