Before choosing a workflow for animations, I was wondering whether some file formats were faster than others to show up online
Maybe the staff can comment on that.
Is it Blender format (in my case) or other native softs, FBX, Stop-Motion, mesh-cash/MDD?
Is there a file format loading faster with the very same animation ?
Thanks to the staff to help on this.
PS: In my case for instance, I have tested a rigged human mesh (20k faces, 10k vertices) with shapekeys and a 15 frame animation in Blender.
I used about all formats that were available (did I miss one or two other possibilities?) and looked at the loading speed online :
- Blender file: nearly 1 min.
- FBX : didn't try because as far as I understand shapekeys are not supported in FBX files
- Stop-Motion (tuto here): 10-20 sec.
- Blender file after applying Mesh Cache MDD (from the tuto here) : 10-20 sec. So far the latest strategy is the best for me: I don't have to deal with bones, modifiers, drivers and I stay in the Blender format which Sketchfab can take. It's a bit like Stop-Motion but smoother with the Sketchfab interpolation.