Hello Sketchfab. I started getting back into modeling recently and have been using Blender. My models are mostly low poly with the no shade option and had no issues. Recently I have hit a wall on what to do with my current model.
Started working on a low poly fish model. Been trying to get the shiny iridescent gloss that covers the scales. When I upload the model and use the PBR shader you can see each individual face blocked out by the specular. I tried multiple variations with little results. Saw that you can fix this in Maya but have been unable to find a solution for Blender (maya does not work on my computer).
Not sure if it will help but I will be placing a link to the current model below.
Thank you for your time.