I was thinking about making a tut' about making seamless voxel tiles using magicavoxel's ability to move the scene around in 3d space I've been also working alot with painting water recently, it's not easy at first, maybe that can be useful?
A voxel-specific tutorial showcasing the useful tools in MV is also a possibility, but I'm afraid it'll be a little too simple, what do you think?
The making of "A normal monday" is really very classic, I started with the cat using the box tool, then added the kitchen around, and I decided to add the cloud at the end, and I always add color afterwards
One of the things I find super useful in MV is the "Voxel" 2D and 3D brush, allows to make spheric shapes and complex shapes easily! For example the umbrella or the clouds.
About this thread: I think it'll be useful for specific questions, for larger tutorials it'll be better if I spend time making a real in depth tutorial like the previous ones rather than a quick answer here that'll probably be confusing ^^