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Manual UV unwrap of 3D scanned decimated (triangles) low-poly mesh with UV Path tool in 3D-Coat


(Vlad) #1

Manual UV unwrap of 3D scanned decimated (triangles) low-poly mesh with UV Path tool in 3D-Coat.

PS:this is only example of how UV Path work with triangulated mesh. In real projects bad edges must be fixed, rotated, moved, etc.