Tell me if I’m wrong but : the percentage of meshes on Sketchfab using bump or normal maps is overwhelmingly higher than the amount of meshes using a displacement map, right ?
I take the liberty of telling you what follows because it’s been annoying me for a while and I can’t imagine I’m the only one : how come that in the Materials Tab, Displacement is always ON by default and NORMAL/BUMP MAP is always OFF ? It’s not a big deal, but I had to do so many clicks to put displacement OFF (not necessary but I kind of like it this way) and turn NORMAL BUMP ON before I could drag and drop a texture in it that I began to seriously wonder if the Material Tab could not not be re-coded to a different “default” of ONs and OFFs to reflect a bit more what people use the most.
Thanks for considering that. “Useless” and repetitive clicks that could be avoided are one of the things that can really spoil a 3D graphist’s life