Materials looking different on mobile than on desktop :-/

viewer
3d

(Nickholl) #1

Hi, I'm fairly new to using lit, materials especially with bumps and spec maps. Ive managed to get my model just how id like on desktop, but when viewed on my phone, the spec map seems to be totally overblown (i guessing its the spec map)

would anybody know what may be causing this?

many thanks!


(Nickholl) #2

looks like the problem was that I had unused channels still turned on


(Chaitanyak) #3

share a link so we can check it.


(Nickholl) #4

Problem solved by turning off those unneeded Channels (so I delete the link as it's a work in progress :slight_smile: )

Thanks
N