Medieval stray circus

wip

(Rusya Rusya) #43

update colors


(Rusya Rusya) #44

I didn´t work on my project for several days. Time is short, tomorrow I will continue, and I need to modeling about 30 characters


(Rusya Rusya) #45

finally I created my first character)))


(Rusya Rusya) #46


(Rusya Rusya) #47

children (little boy and girl)


(Rusya Rusya) #48


(Rusya Rusya) #49


(Rusya Rusya) #50


(Rusya Rusya) #51


(Rusya Rusya) #52


(Rusya Rusya) #53


(Rusya Rusya) #54


(Rusya Rusya) #55

@bartv, @seori please, how to make the grid model consist of quadrangles? my model is automatically divided into triangles and it looks ugly


(Bart) #56

Did you upload quads? Can you share a screenshot of the original to compare + a link to this model please?


(Rusya Rusya) #57

my model is from quads in original
I converted 3d model in .3ds format and uploaded to sketchfab
https://sketchfab.com/models/b84878bf4c0d4a75ad5051a1a4cde335


(Rusya Rusya) #60


(Stefan Lengyel) #61

All game engines convert meshes to triangles Sketchfab
either. Try to use smoothing groups in your 3D soft. and in FBX export dialog check export smoothing groups.
Maybe it helps.


(Rusya Rusya) #62

Thank you! I will try


(Rusya Rusya) #63

(Rusya Rusya) #64