I have some models to show my skin paints, but they look deformed on meshes edges and parts connections, like smoothed too much. Check this models:
https://sketchfab.com/models/0bb0cc1ada404ac38c838e0d98dfd595 (sides, where ORSRL logo)
https://sketchfab.com/models/3ef04b87dd4f45f1b3cd29a2bb368a77 (sides, near GameStul, rear wing sides)
https://sketchfab.com/models/224411f38bd548f19db69d31fd5b4974 (rear wing sides)
They should look more "sharp" and "flat", compare to Blender renders:
Is it something wrong with models or Sketchfab processing?