Hello guys, I’m fairly new to Sketchfab and photogrammetry but I have created about 30 models using various methods such as drones, DSLR and phone/iPad.
However, I have noticed that my models show a weird patchwork during the loading. It’s a bit ugly and I’m wondering if I’m missing a step on the creation process. I’m using Polycam for quickly creating a model from photos, then Blender for making corrections and adjustments and then onto Sketchfab.
I’m attaching two screenshots of a model I made to show you what I mean…
#1 is how the model looks for a sec. when I open it and #2 is the same models after a sec. when everything has loaded.
Here’s the link of the model:
I asked a Sketchfab employee about it and the reply was that the model has messy UVs and that’s what is probably causing it.
Is there a way to avoid those patches? And what does “messy UVs” exactly means?
Thanks for all!