I just wanted to try out morph targets with an animated fire mesh. But sadly in Sketchfab it looks quite a bit different from my exported fbx. Not sure what the problem is but my morph target spacing is pretty dense and it looks like they are morphing kind of additively.
I didn't publish the model, yet due to the different look. But I'm sure the support can see it anyway if you want to check it out
Any idea what the weird behaviour might be?