Is there anything special I need to know about modelling a VR Chat room? Are there any tutorials?
Design it as you would any real-time environment. For VR environments, keep in mind that they need to be navigable by teleportation - you must be able to point and click on a surface to get there. So if you can’t see it, or if it’s covered by a transparent plane, you can’t go there.
Can I make a VR Chat room if I don’t have a VR headset to test it out?
Note that Hubs works on desktop just as well as mobile. It’s just not in stereo if you don’t have a headset.
Alternatively, you can use a mobile device with a cardboard viewer to test your room.
Is fan art based on copyrighted material acceptable?
Yes, fan-art is allowed as long as it’s properly crediting the original
Can Mozilla Hubs use volumetrics and other more fancy materials? I assume it doesn’t use the Blender Cycles node setup.**
How do I put in videos? And objects for user input like a button? And how would I have the video do that thing where from your perspective, it’s always facing directly at you?
Neither Sketchfab nor Hubs support these kinds of interactions at this time, so please avoid them.
Can I put in music and sound effects?
Hubs does not support sound or animations directly the models. That’s something the Hubs team is working on. For now assume the objects will be static and manually movable by the players.
How can I use animation?
Hubs will automatically play an object’s first animation clip, so it’s best to put only one animation in an object.
How do I make objects that you can move around?
Moveable assets need to be provided as separate assets (tagged with #MozHubsProp).
How can I start/stop animations in Hubs?
We currently have no way to ‘trigger’ the start of an animation.
What about lighting?
Hubs should use the real-time lights from your Sketchfab scene.
Can I use HDR lighting?
Hubs should load your lights but does not use HDR. We suggest you bake as much light as possible so it reduces the runtime cost for less powerful devices like Oculus Go and mobile