I have created a 3D object in Blender with keyframe animations (super basic). I export the file as a GLT and use Apple Reality Converter to convert the file to USDZ but when I place the object in my AR app, the animation does not play. The animations work when I open the USDZ file on my computer and press play, but not in my app.
I know the issue is to do with my object and not my app, as all other USDZ 3D objects with animation, I have downloaded from here have worked perfectly with my app.
I have tried:
- Bake the animations in Blender
- Different file format exports from Blender
- USDZ file exporter for Blender (This gave me the worst result)
- Loading the USDZ in Apple Reality Composer and setting the animation to play on scene start with behaviors
All result in no animations playing within the AR app.