Operating System: Windows
Description of problem:
I'm trying to export a model from 3ds max to FBX. The model is animated using a noise modifier.
After a bit of reading, I duplicated the object without the noise modifier and applied a morpher modifier with the original noise animated object as target and auto reload targets ON.
The dedicated sketch fab exporter doesn't work. (internal server error)
The fbx eporter doesn't export the animation, or it doesn't load in Sketchfab, even if I follow all instructions regarding export settings.
Can anyone shed some light, please?