Normal map displaying

Hallo,
i have never had this problem with normal maps. Instead of increasing the surface structure its just doing some big dark “maps” over the texture.

Does anyone know what im doing wrong?

Hi,

It may be that on sketchfab Normal map are expected to be in “tangent space”, here the normal map doesn’t looks to be “tangent space” (color looks wrong from tangent space)

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Right… i knew it was some “basic” mistake. Thanks a lot :slight_smile:

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