I still wonder why Sketchfab still perform very bad on Oculus Go and Quest and perform much better on even old Iphones.
When I go to VR from my Iphone 6S it performs very well, crisp and sharp, but when I try from the GO it seems that Sketchfab handle the device wrong, the scene is very blurry and low res.
Any idea why this still doesn´t work?
Anyone else have the same experience?
Looking foreward to a solution